LUNA ORM SDK

Introduction

Database Structure for All Example

 

Chapter

Chapter 1 - Loading a Datasource

Chapter 2 - Select Table to generate

Chapter 3 - Generate Code!

Chapter 4 - What is generated?

Chapter 5 - Create your Datalayer Project

Chapter 6 - Setting your Connectionstring

Chapter 7 - How to create a simple Connection to Datasource

Chapter 8 - Read an entity from Datasource

Chapter 9 - Save an entity to Datasource

Chapter 10 - Search an entity in Datasource, how can you make a simple search

Chapter 11 - Reopen your Luna Project from VisualStudio when you modify your Datasource

Chapter 12 - LunaTransactionBox, how manage Datasource Transaction

Chapter 13 - Data Validation, IsValid() and InternalIsValid()

Chapter xx - How Extend LunaContext

Chapter xx - LunaSearchParameter Advanced Option (*** I WRITE THIS ARTICLE SOON)

Chapter xx - How LunaEngine work with MultiThread Application (*** I WRITE THIS ARTICLE SOON)

Chapter xx - How use Luna from C# (*** I WRITE THIS ARTICLE SOON)

Chapter xx - Luna IoC - Inversion of Control (*** I WRITE THIS ARTICLE SOON)

Chapter xx - Luna Integration with VisualStudio and TFS (*** I WRITE THIS ARTICLE SOON)

Chapter xx - Use LunaEngine with Multiple Datalayer Project in the some solution  (*** I WRITE THIS ARTICLE SOON)

Chapter xx - LunaEngine, how extend Read or Save Method  (*** I WRITE THIS ARTICLE SOON)

Chapter xx - LunaEntity, Best Practices (*** I WRITE THIS ARTICLE SOON)

Last edited Mar 24, 2014 at 10:55 PM by Lunadix, version 22